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Product Description Record of Agarest War 2 features all new strategy RPG gameplay, HD graphics and bonus mini games Amazon.com One day, the world was enveloped by a mysterious blinding light. The destruction it caused was terrible, even as the light itself was sublime in its beauty, and it made those who witnessed the awesome display think of the unrestrained rage and fury of the divine. Limited Edition Visually stunning action RPG Turn Based BattlesSynopsisThe central continent, from where the light is believed to have originated from, went silent, while at the same time demons began to spread throughout the world like a plague. Amongst the survivors of the catastrophe, that fateful day became known as the "Day of Light."Sometime after the events of the Day of Light, a young man by the name of Weiss, who had lost all memory of himself, encounters an enigmatic woman named Eva, who introduces herself as an Agent of the Divine. It is from her that Weiss learns that he has committed the grievous sin of deicide, and that in order for him to atone for his crime he is to become the "Vessel" in which the power of the divinity he had slaughtered will be stored. For it will be that power that will be used to resurrect the one whose life he stole.For those who betray the divine will pay for their sins in the space which separates salvation and damnation, as will their progeny... Key Features:Revamped Battle System: Unlike the first two games of the series, Agarest 2 battles are fought with an engaging active grid-based battle system. HD graphics: Enjoy your favorite characters, environments and CGs in high-definition! Mini-games: Engage in PlayStation®Move compatible Bathtub, Shiatsu, and Massage mini-games. New Agarest Universe: Roam freely in the newly designed world of AgarestLimited Edition Includes: Inflatable Felenne Doll Exclusive 8" x 12" Hand Towel Collectible Artbook
Revamped Battle System
Mini games: engage in Playstation Move compatible bathtub Shiatsu and massage mini games
LE contents feature blow up character doll heart shaped compressed towel and artbook.
HD graphics
Record of Agarest War 2 is the official sequel to the first Agarest game released in North America in 2010. Like that game and its prequel, Zero, the story follows an amnesiac protagonist whose only purpose in the game is to atone for a grave sin he forgot he committed in the past. While this plot element is nothing new to this series, or any jrpg for that matter, it is a key component to the generational gradient in which the story unfolds and also the character relations, which are well thought out, interesting, and many times comical.A tremendous change to the series is the revamped battle system, which borrows heavily from Cross Edge. Instead of choosing six main characters to fight with and level up, you now choose four characters and everyone levels up equally whether or not they participate in battle. Skills and combo compatibility remain the same, and you can still link characters to perform combos and larger attacks, but the manner in which this is done is very different. It's all planned beforehand in a menu where you assign all your skills to the four face buttons and during that process you can see which combos you can execute. Now, I know I'm only summarizing combat but believe me when I say that it is much, much more detailed than is worth getting into right now. Agarest vets might grasp it easier than first timers simply due to familiarity with the menus and the high level of customization, but if you've ever played (and enjoyed) a Disgaea game, none of this should seem too difficult either. It really does depend on your familiarity with strategy rpgs, or at the very least, your willingness to overcome a relatively high learning curve.Moving on, then, what truly makes the Agarest games unique is that you get to play through generations of the first hero's lineage, meaning in gen 2 you command his son, and in gen 3 his grandson. Making this aspect even more impressive is that in each generation the hero can choose one of three select women to bear his son, and depending on whom you choose skills, weapon proficiency, and physical appearance will vary. As you progress throughout the story you will engage in conversations and events with the heroines and your subsequent actions determine their affection levels towards you, which also affect the aforementioned stats. A high affection with one lady will yield stronger progeny, that is unless you created the initial hero (Weiss) with abilities that align to the heroine.As you may assume from that last line, character creation factors into your heroes' play style. You choose from three basic classes (warrior, sorcerer, and battle mage) and then customize that base in various ways that you think would best suit your preferences. This is a similar process to Zero but it seems to be a bit more streamlined and intuitive here. Once you're done you'll get to see your Weiss and be able to go back and change whatever you want in case you're dissatisfied. Some people spend hours on this alone, and admittedly it is pretty fun.Maps in this Agarest game come in three flavors. A free roam field is a nice departure and is made even more enjoyable by the ability to activate random encounters at the push of a button. The second type is the traditional Agarest layout where you navigate various points on a field by connecting the dots, as it were, but in Agarest 2 this layout has been reserved exclusively for "dungeons" since the world map is now free roam. The third type is town maps, which are really neat this time around. Unlike previous Agarest games which only had four or five points of interest (item shop, blacksmith, etc.), Agarest 2 has several, each with its own purpose in advancing the story and building on character interactions. Not only do you delve deeper into the hero and heroine relations but also the townsfolk, which is really nice, and as an added bonus it even overlaps with side quests.As for side quests, the title system has evolved into a "commission" system, which is essentially a job list posted by Agarest's denizens. Upon completion of a commission you get useful rewards and occasionally you get to meet the people who posted the job and earn secondary rewards and witness additional character/world development.Two complaints come to mind, the first of which isn't so much a complaint as a personal gripe, and that is Agarest 2 doesn't seem to contain the same comedic value as the previous games. Jainus, for example, has been toned down incredibly from past games' equivalents, Winfield and Eugene, and there seems to be an overall paucity of humorous events scattered between the "serious" ones. For a series known for its humor this is sorely missed, especially since the story, admittedly, isn't profoundly interesting or groundbreaking.The second complaint is that the game, upon initial loading of a save file, suffers from horrendous lag. It's inexcusable because not only is this a sprite based game, but also combat is time based, approaching a QTE semblance, which means accuracy takes a frustrating backseat until the game catches up to itself. Lag even plagues the menu screens, which again is inexcusable in a game that derives much of its playability from menus. A simple install feature would fix this problem but mysteriously the developers omitted one, unlike previous Agarest games.Overall, Agarest 2 is so different from its predecessors yet it retains a lot of features that still make it worthy of its moniker. I don't even necessarily miss the old battle system, as much as I loved it, because the new one is fresh and fun despite being in many ways overly complicated. "Overly" because the game doesn't do a grand job at explaining its mechanics but once you grasp it you'll be switching out characters like crazy and stressing over which skills to learn, and in this case "stressing" is used positively because it is absolutely addictive. And that pretty much sums the game and the series for that matter. Addictive because there are tons of stats, weapons, and characters to manage. The developers have opened up the interactive portions of the game as well, adding more things to do such as bathhouse mini games, while streamlining combat in what might appear to be a better balanced game. Keep in mind, though, this is still very much a hardcore strategy game despite the fresh coat of paint. New players might do better to try a previous entry in the series, but if you're determined to play this one first, try reading my brief guide in the regular edition review, as it will help tremendously to understand the meat of the game (combat). With that said, enjoy!I still recall when I first played Suikoden I after buying it at Babage's (remember that store, Millennials? It later became EB Games)... anyway, when I played Suikoden I (and then II), I recall an incredible story, great anime-style graphics, and the game really "stayed" with me. Although Record of Agarest War II is not to that level, the game was fun, filled with great anime-style characters, and fun story.When Suiko I came out, it was a "Sleeper hit" in the USA. Now it is hailed as a classic, the "holy grail" of the PlayStation era for RPG players. I think Agarest War 2 will be one of the games in the long run. That is, if players are willing to forgive the game for some flaws. I will explain below. Some players love it and some hate it - there seems to be no middle ground on this game. The problem here is that some people don't like what is essentially a mix between 80s and today's RPG equipments, dialogs/story, and etc,. Many players are simply too lazy to read the dialog and story to REALLY get into the game. Others are too lazy to want to customize their characters to win battles with more ease and then grow in levels. RPGs are heavy on leveling and unless you grew up in the 80s and 90s when RPG "grinding" was the norm, you will have a hard time enjoying real RPGs today.One of the chief complaints about this game is the Japanese voices were never subbed in English. That is a huge problem for me too (and many other RPG gamers), but I always turn off the voice chat anyway, as I rather read the speech-balloons. :) So that is an individual preference. The other complaint is the menus, which are heavy on % hit rations and statistics and such, which seems too technical for some. I don't mind it, as I like to optimize the characters, weapons, and such, but again,l I grew up in the late 80s playing RPGs like Shining Force, Sguining n the darkness, Suikoden, and others, where that is what we had to do to barely make it... nowadays, the games are so easy, they are ridiculous. So when Agarest 2 came up with an "old school" battle system, some people complained about being "too much work" to have to outfit characters properly. The menus are sometimes too much, but not enough to kill this great game for me. And I have not even played the other Agarest War games in the series.The game has a lot of cool features that far outweigh the negatives. The battle system is basically a blended an RPG battle system, an active fight system with a turn-based RPG combat, and some hack-and-slash action - all blended into one. They also included a "generational" aspect to the game, where you can leave a "legacy" through family, somewhat like Phantasy Star III (Genesis). They really focused on making it more "unique" in that sense. This is also a JRPG (Japanese-based RPG game) and there is plenty of "fan service" (hot anime ladies in tight outfits - some that are hot in the "cute" sense of the way and others that are sleazy). I like the cute ones better, but each to their own.The game world is plain GORGEOUS. Full anime-style, all beautifully drawn and colored. I fell in love with anime games in the Genesis and PlayStation, so this is these games "on steroids" in terms of graphical color and beauty. Just awesome. You have also an weapon and magic system that is based on gathering items to make them into weapons and such. This is a system that has been expanded in games like the "Atelier" series games or the alchemy games that were out in force on the PS2 and the current generation consoles.This game also has a date-sim aspect (think True Love on the PC) or Thousand Arms on the PS1... or even Sakura Wars:" So Long My Love on the PS2. Date sims these days have gone downhill whereas they have morphed into plain old Hen-tai garbage that you hit "skip" on chat dialogs and wait for "it". This is NOT one of these cases. You have to play an actual game (not just read dialogs) to grow and beat enemies and as an added bonus, you get to meet the lovely ladies and date them. They are actual characters that require development and interaction with. The dialog has been well-translated into English and they use emphasis (italics, bold, caps, etc) to make it understandable what the tone of the conversation is.The Limited Edition (LE) comes with "naughty" anime pillowcase and doll and a semi-naked girl towel as bonuses, which I think the wife would frown upon, but it is all good, they can stay in the box. LOL It also comes with an artbook, which is great if you enjoy character development... and cute anime girls in either sleazy and cute positions/outfits. I like the cute/lovely ones, but that is a personal preference type:)Overall, this is a very good game, save for the few flaws mentioned. You will be drawn to the story, but don't expect a Suikoden II quality and caliber of story. This is still a great game that can be enjoyed thoroughly and I believe it will receive its place in gaming history for RPG fans over time. This is not Suikoden and it sure isn't a Shining Force caliber-story, but the game world, date-sim aspects, and character development will sure pull you in and you will enjoy the game to the end. Give it a try, you might really like it.My limited edition is a little damaged. It was in a bubble wrap envelope and I think it should have been in a box instead.Very goodCe jeu disposait de bonnes critiques ... que je comprends pas . J'aime le old school mais là , c'est vraiment trop laid . Le pire du pire etant les phases de combats . Et ce n'est pas le scénario qui rattrape le tout : c'est totalement banal .I have always enjoyed the rpg style of these type games story telling mixed with fantasy action taken lightly enough to put a smile on ones face while playing through good series